Sebastian 'Kordight'
Game & Software Developer
I am an independent creator specializing in games and tools. I use Unreal Engine, Blender, and C++ to realise my hobby and learn how to be better at creating efficient plugins, and 3D assets. I also develop practical tools for data analysis and workflow automation. My projects are available on GitHub, ArtStation, and Fab. If you have questions or would like to collaborate, feel free to get in touch.
Find Me Online
Tools that I mostly use
Blender
Unreal Engine
Substance Suite
Python
MySQL
Ubuntu Server
Contact Me
For inquiries, Fab products related support, or just to say hello, feel free to reach out ^^
Featured Projects
SeeMore()YT-PAO - YouTube Playlist Analyzer & Organizer
YT-PAO is a Python tool for analyzing YouTube playlists, tracking unavailable videos, and exporting metadata in multiple formats including HTML, CSV, JSON, TXT, and MySQL.
Simple Network Function for UE
Simple Network Functions for Unreal Engine is a Windows-only UE4.27 plugin that adds LAN IP and connection status functions to Blueprints for streamlined local networking.
Featured Fab Products
SeeMore()HexNav - Simple Hexagonal Grid Navigation Plugin
Lightweight C++ plugin for hex tile pathfinding in Unreal Engine, with plans for multi-platform and grid-type support—open to feedback and future expansion.
Tiny Environments: Art Gallery
A small modern art gallery pack with modular assets, optimized for real-time rendering in Unreal Engine ideal for sleek, interactive environments and architectural visualization